Hi! I make interactive visual explanations of math and algorithms, using motivating examples from computer games.LearnIntroduction to A* and implementation guideAlso: Dijkstra’s Algorithm, Breadth First SearchTower Defense pathfindingAlso: Breadth First Search, Dijkstra Maps, Flow Field pathfinding Hexagonal grid reference and implementation guideAlso: non-orthogonal bases, relation to cubes D Vi...
redblobgames.com was registered 1 decade 3 years ago. It has a alexa rank of #454,054 in the world. It is a domain having .com extension. It is estimated worth of $ 9,360.00 and have a daily income of around $ 26.00. As no active threats were reported recently, redblobgames.com is SAFE to browse.
Daily Unique Visitors: | 2,896 |
Daily Pageviews: | 8,688 |
Income Per Day: | $ 26.00 |
Estimated Worth: | $ 9,360.00 |
Google Indexed Pages: | Not Applicable |
Yahoo Indexed Pages: | Not Applicable |
Bing Indexed Pages: | Not Applicable |
Google Backlinks: | Not Applicable |
Bing Backlinks: | Not Applicable |
Alexa BackLinks: | Not Applicable |
Google Safe Browsing: | No Risk Issues |
Siteadvisor Rating: | Not Applicable |
WOT Trustworthiness: | Very Poor |
WOT Privacy: | Very Poor |
WOT Child Safety: | Very Poor |
Alexa Rank: | 454,054 |
PageSpeed Score: | 89 ON 100 |
Domain Authority: | 49 ON 100 |
Bounce Rate: | Not Applicable |
Time On Site: | Not Applicable |
Total Traffic: | 148.15K |
Direct Traffic: | 43.90% |
Referral Traffic: | 15.37% |
Search Traffic: | 30.37% |
Social Traffic: | 9.61% |
Mail Traffic: | 0.75% |
Display Traffic: | 0% |
Interview with Amit Patel of Red Blob Games. In card games like Magic The Gathering, players spend some of their time building their decks and some of their ...
Oct 4, 2020 ... I really should build an index of these posts and put them up on Red Blob Games . shobhit • 8 years ago. hey amit... i want to design a hex board ...
Nov 25, 2020 ... I create interactive explanations of math and computer science topics at Red Blob Games. I explore topics related to computer game development ...
Everything you ever wanted to know about hexagonal grids (redblobgames.com). Mar 2013. Hexagonal grids are used in some games but aren't quite as ...
on implementing line-of-sight visibility from redblobgames on this subreddit. There's an implementation section at the end and I ended up using in …
Jan 16, 2021 ... https://www.redblobgames.com/grids/hexagons/ · https://www.redblobgames.com /grids/hexagons/implementation.html · PraetorBlue, Jan 16 ...
May 29, 2020 ... Red Blob Games: Hexagonal Grids. Guide to math, algorithms, and code for hexagonal grids in games. www.redblobgames.com ...
This function was adapted from: https://www.redblobgames.com/grids/hexagons /#hex-to-pixel Args: q (array[float]) : A NumPy array of q-coordinates for binning r ...
[[https://www.redblobgames.com/maps/mapgen4/][Mapgen4]] is a procedural wilderness map generator I wrote during 2017 and 2018. It's written in JavaScript ...
Return type. xr.DataArray of the same type as surface . References. Red Blob Games: https://www.redblobgames.com/pathfinding/a-star/implementation.html # ...
Red Blob Games. from Amit Patel · [email protected] · @redblobgames · blog · RSS. my red ...
Sep 19, 2019 ... ... "Movement range" section of Red Blob Games's hexgrid guide: https://www. redblobgames.com/grids/hexagons/#range (Second code snip).
Nov 3, 2020 ... If you are wondering about what each of these do you can find it here: https:// www.redblobgames.com/maps/terrain-from-noise/. And here is the ...
May 9, 2021 ... It has a section of hexagonal maps https://www.redblobgames.com/grids/ hexagons/ where it establish for types of addressing: Offset, Cube, ...
hexgrid v2.1.1 HexGrid.Hex. Hex Tile module. See this excellent article for reference: http://www.redblobgames.com/grids/hexagons/implementation.html ...
Red Blob Games (redblobgamesteam). Members. Amit Patel (amitp) · Amit Patel ( redblobgames). Boards. 2020 · Finished · Home | About | Help | Legal | Blog ...
Aug 21, 2020 ... inteja August 28, 2020, 8:56pm #6. I'm working on a hex game myself. Here's Honeycomb, a cool hex library based on the Red Blob Games ...
Dec 18, 2017 ... Hexagonal Grids and Introduction to A* Pathfinding. RedBlobGames (aka Amit Patel) has an impressive collection of interactive posts spanning ...
On ("Red Blob Games") I post interactive tutorials and guides to math and algorithms, using games as examples. I also have a blog where I post my emacs tidbits ...
redblobgames/mapgen4 is an open source project licensed under Apache License 2.0 which is an OSI approved license. Get the trending JavaScript projects with ...
The site https://www.redblobgames.com/grids/hexagons/ is a goldmine of information about working with hexagonal grids. Each player has: 4 penguins (2 player ...
The previous blog post was about Voronoi and Delaunay graphs, how I used them for procedurally generating maps in 2010, and how I want to use them ...
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a sphere | 5 | 0.571 % | No |
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sphere with | 4 | 0.457 % | No |
First Search | 3 | 0.343 % | No |
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squares Tiling a sphere | 2 | 0.229 % | No |
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my process and struggles | 1 | 0.114 % | No |
and struggles Scrubbable numbers | 1 | 0.114 % | No |
struggles Scrubbable numbers in | 1 | 0.114 % | No |
Scrubbable numbers in ObservableHQ | 1 | 0.114 % | No |
Domain Registrar: | Gandi SAS |
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Registration Date: | 2011-09-28 1 decade 3 years 1 month ago |
Last Modified: | 2021-02-04 3 years 9 months 2 weeks ago |
Host | Type | TTL | Extra |
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redblobgames.com | A | 295 |
IP: 34.198.241.65 |
redblobgames.com | NS | 86400 |
Target: ns-1703.awsdns-20.co.uk |
redblobgames.com | NS | 86400 |
Target: ns-409.awsdns-51.com |
redblobgames.com | NS | 86400 |
Target: ns-578.awsdns-08.net |
redblobgames.com | NS | 86400 |
Target: ns-1303.awsdns-34.org |
redblobgames.com | SOA | 900 |
MNAME: ns-578.awsdns-08.net RNAME: awsdns-hostmaster.amazon.com Serial: 1 Refresh: 7200 Retry: 900 Expire: 1209600 |
redblobgames.com | MX | 300 |
Priority: 50 Target: fb.mail.gandi.net |
redblobgames.com | MX | 300 |
Priority: 10 Target: spool.mail.gandi.net |
redblobgames.com | TXT | 300 |
TXT: v=spf1 include:_mailcust.gandi.net ?all |
1. | hexagonal grid |
2. | a* algorithm python |
3. | polygon map generator |
4. | red blob games |
5. | procedural plate tectonic generation |
Not Applicable |
1. | www-cs-students.stanford.edu |
2. | theory.stanford.edu |
3. | link.zhihu.com |
4. | dnd-compendium.com |
5. | github.com |
1. | simblob.blogspot.com |
2. | mapbox.github.io |
3. | en.wikipedia.org |
4. | squeakyspacebar.github.io |
5. | google.com |
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